![]() Rendering through OpenGL ES 2.0/3.0 on all platforms.Write 2D or 3D games and let libGDX worry about low-level details. Java: Since libGDX uses Java, you can profit from the wide Java ecosystem – Powerful IDEs, out-of-the-box support for Git, fined-tuned debuggers, performance profilers, and an abundance of well-tried libraries and frameworks, as well as many resources and extensive documentation.Open Source: libGDX is licensed under Apache 2.0 and maintained by the community, so you can take a look under the hood and see how everything works.libGDX acknowledges that there is no one-size-fits-all solution, so it doesn’t force you to use certain tools or coding styles: you are free to do whatever you want! Freedom: While libGDX gives you access to various different tools and abstractions, you can still access the underlying base.Unlike many popular editor-based platforms, libGDX is entirely code-centric, offering developers fine-grained control over every aspect of their game. Awesome-libGDX is a curated list of libGDX-centered libraries and a good starting point for anyone new in the libGDX world.Ĭheck out Awesome-libGDX Do whatever you want There are numerous tools and libraries that take a lot of work off the hands of developers. LibGDX offers a very extensive third-party ecosystem. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. Archives
December 2022
Categories |