The sound of Animalese differs slightly in each game. In addition, a villager's mood can affect their voice happy villagers will speak in a higher pitch, while sad or angry villagers will have a lower one. If text is quickly scrolled, the Animalese also speeds up, sounding more high-pitched. When numbers are spoken, they are pronounced clearly and legibly, similar to the sounds heard when writing a letter.Īnimals that work in the town ( Isabelle, Tom Nook, etc.) and traveling visitors ( Gracie, Wendell, etc.) have distinct pitches to their Animalese. While much of Animalese is unintelligible, recurring phrases can be discerned, such as villager catchphrases and laughter. (For instance, "Animal Crossing" in English would be pronounced "Ah-n-ih-m-ah-l c-r-o-s-s-ih-n-g".) In the Japanese versions, each kana syllable is matched with its proper sound, making it somewhat more legible to a Japanese speaker than the international versions. Generally, each letter spoken is matched and synthesized with the basic sound of the letter in the language being played in, leading to mispronunciation of some words. Animalese is the default language the NPCs in the Animal Crossing series speak.
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